Bronxville 3rd Graders Code Active Games for Young Students

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BRONXVILLE, NY – Bronxville Elementary School third graders, who coded active video games in tech specialist Claire Hollocou’s class, have hired second graders to play their original games.

During the collaboration, younger students walked on squares that changed colors and sounds in games that countdown, score points or interact with other players.

Hollocou said teaching the games to younger students helped third-graders practice public speaking, communicate clearly and adopt appropriate behavior.

“It was great to see their ability to try out ideas and tweak them along the way as needed,” she said. “Not only were they applying their coding knowledge to a new, more complicated platform, but they were also using design thinking strategies to stay flexible and solve problems.”

For their project, CE2 students observed CE2 students playing games using Unruly Splats, a learning tool that combines coding games for kids with active play, to note what kept them engaged. and active. Then they came up with their own game ideas and coded the curriculum on Unruly Splats before encouraging third-grade students to try out a beta version of their games.

“Third-graders imagined and coded games that would get younger students moving their bodies as they played,” Hollocou said. “Students were expected to use and develop their understanding of conditionals, loops, variables, and user-generated input to code these games.”

She said the students developed their critical thinking and leadership skills while solving problems and making necessary adjustments to their games.

Additionally, Hollocou said the students learned a skill they felt confident in and passed it on to their younger peers.

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